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Vol. 2, No. 7      April 05, 2006    

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Top Ten Tips

Really Fast Storyboarding for E-Learning Projects
Useful Instructional Methods
What's The Meaning Of That Idea? Analyzing and Teaching Concepts
Criterion-Referenced Checklists: The Workhorse of Evaluation
Teaching Concepts: Combining Science and Creativity
The Job Aid: A Reliable, CHEAPER Alternative
Interview Analysis: Faster, Easier, More Accurate
Writing Worthwhile Objectives
Authentic Activities to Enhance Transfer of Skills, Part 2
Objective-Based Tests: Better and Faster!
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Complete Tips Archive

Save Time Working With Subject Matter Experts
Subject Matter Expert or High Performer?
Save Time With a Detailed Audience Analysis
Objective-Based Tests: Better and Faster!
How to Come Up With the Condition Statement Within a Learning Objective: What Condition is Your Condition In?
Interview Analysis: Faster, Easier, More Accurate
Are You Doing Everything You Can to Get Full Attendance in Your Programs?
Faster, Easier, BETTER Script Writing by “Writing To The Question”
Really Fast Storyboarding for E-Learning Projects
Content Analysis: Better and Faster—With POST-ITS
Design Strategies for Rapid Development
Authentic Activities to Enhance Transfer of Skills, Part 1
Authentic Activities to Enhance Transfer of Skills, Part 2
Writing Worthwhile Objectives
You Want It When?
Evaluating Learner Performance
Criterion-Referenced Checklists: The Workhorse of Evaluation
Too Many Ideas?
The Job Aid: A Reliable, CHEAPER Alternative
Create a Better Message
ROI Before or After?
ROI Before or After: Part 2 "The Process"
Doing Things Right
Take Two - Doing Things Right
Who is the True Client?
Overcoming Barriers
Useful Instructional Methods
Video and E-Learning: New Opportunities for Instructional Developers
Presenting Authentic Objectives
Roleplays Can be Your Best Choice (Part 1)
Roleplays Can be Your Best Choice (Part 2)
When Do Objectives Help The Most?
The Project's Over -- What Happened? Part 1
The Project's Over -- What Happened? Part 2
What Makes A Great Online Learner? Two Keys to Online Success
Testing and Evaluation: The Top Ten List
Introducing -- Introductions
When Content Exists Use Resource Management Modules
To Blend -- Or Not To Blend
More Needs Analysis = Less Training
Measuring Transfer for Results and Glory
They Learn It On Their Own with "Stumper"
Instructor/Facilitator Guides, Part 1: How Detailed Should The Guide Be Written?
Instructor/Facilitator Guides, Part 2: Tips and the Value of Creating a Detailed Guide
A Robust Procedure For Lesson Design
Criterion-Referenced Checklists: The Workhorse of Evaluation
Vendor Selection
Concurrent Development: Ways to Handle the Documentation Gap
Tap Into Your Team’s Talent
Business Needs: Your Guiding Light For Creating Results Oriented Learning Experiences
Coaching With DSA Tips
How Do You Feel?
Measuring Attitudes
What's The Meaning Of That Idea? Analyzing and Teaching Concepts
Teaching Concepts: Combining Science and Creativity
Visualizing For A Better Needs Assessment
How a Master Thinks: Performance Before Presentation
SuperFrames: Combining Job Aids and Performance-based Activities to Increase Transfer
Create a Better Message
Uncovering Hidden Talent in Your Organization
From the Business Need to the Learning / Training Goal
Learner Validation for E-learning Courses

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Today's Tip
Overcoming Barriers

As learning and performance professionals we are often asked to help introduce new corporate initiatives—such as new technologies, processes, products, and strategies. We may help with the training programs or we may be working with a large team of people during the execution of some new initiative as a consultant. In either case, I often find that even though your team and associates get excited initially about the new ideas/initiatives, there is usually a yeah, but stage we all go through. My good friend Thiagi first introduced me to this great activity. This activity is very empowering for the participants. I call the frame for this activity “Overcoming Barriers”. Here is how it works in general. If you like it you can click on “Overcoming Barriers” to get a more detailed directions.

This activity is especially effective for identifying and solving problems (barriers). Participants brainstorm possible problems/barriers they may face in trying to implement something new. Whether you are trying to switch to a team approach in your company or implementing a new technology, or trying to solve a series of problems related to intercultural conflicts, this game frame can move a group to action.

Problems/barriers are prioritized and the highest priority problems are identified. Each problem is described on a separate envelope. The envelopes are passed between teams and possible solutions are generated by the teams. Finally, the possible solutions are evaluated and the top solutions are selected for each problem. Action plans can then be prepared.

The goals for this activity are:

  • to identify and prioritize problems associated with a change or process improvement.

  • to suggest alternative solutions for removing or reducing these problems

Until next time,

Darryl

Article © 2006 Darryl L. Sink & Associates, Inc.

Learning and Performance Tips

Welcome to Learning and Performance Tips
, a DSA newsletter for Instructional Designers and Performance Consultants. Each issue will include at least one proven tip to help you get the most out of your development and consulting efforts.

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Contact DSA
Darryl L. Sink & Associates, Inc.
One Cielo Vista Place
Monterey, CA 93940
Phone: 831.649.8384

Voicemail: 800.650.SINK (7465)
Fax: 831.649.3914
Workshops: Jane Sink, Vice President of Marketing

 




Copyright 2010, Darryl L. Sink & Associates, Inc.
Monterey, California

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